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Grade Level: K-3 4-6
Personality: Adventurous

Little Makers

$28.96 $24.99

Use these resources to help you plan and facilitate hands-on learning experiences that will get your younger students making!

My Toolkit

This strategy asks students to consider the tools to which they have access so when a challenge presents itself they know how to move forward in their learning.

Make and Take Challenge

This strategy is a series of steps to facilitate the process of having students design, make, and build an idea to test. It involves preparing students for the challenge; crafting structures to help keep them engaged and on task; and features tips for holding students accountable with a clear deliverable.

Tinker Time

This strategy engages students by providing a designated amount of time each day or week to explore a topic of their choice.

Getting Ready for Tinker Time: CraftED Curriculum's Checklist

Tinker Time Norms

Gender neutral poster for Tinker Time norms and teacher appendix.

Tinker Task Cards

20 cards with prompts for exploration during Tinker Time.

Modeling How to Interview an Expert

This strategy is a scaffold for young students to interact with experts.

Description

Introduction

This collection of strategies and resources are bundled together to help educators who are interested in implementing maker education approaches in the elementary classroom. The grade levels intended for these teaching tools vary from Kinder-6th grade. CraftED’s strategies included are intended to be used across projects and classes (meaning they are not content specific).

Underlying these resources are the following beliefs:

1) Maker Education can exist to various degrees in a classroom-from open play and exploration, to designated time, frameworks and projects.
2) Making can lead to deeper learning when learning frameworks and classroom structures are in place.

3) Maker Education encompasses a vast amount of content and skill-sets.

Suggested Implementation Sequence:

1. Strategy: Norms for Tinkering
Prior to inviting students to engage in open play and exploration it is important to discuss expectations for behavior and agreements for interactions with materials and one another.

2. Resource: Getting Ready for Tinker Time
Use this checklist to help you ensure that you have thought through the basics of setting up a genius-hour-like mechanism for students to Make, prior to launch.

3. Strategy:Tinker Time
This strategy will help you establish a weekly structure for student-passion-driven exploration. During this time students can interact with (age appropriate) tools and materials similar to a MakerSpace or Tinker Lab.

4. Strategy: Make and Take Challenge
If students are doing well with tinkering and exploring and ready for a more rigorous approach to Making, consider this strategy.

5. Strategy: Unpacking an Expert Toolbox
Use this strategy directly after the launch of Make and Take Challenge to help students identify how experts in a field related to their challenge behave and work. Create an anchor chart through this process that can be used as a visual reminder and prompt for student reflection over the course of the Make and Take Challenge.

6. Strategy: Goal Setting
For both the Make and Take Challenge and Tinker Time students will need to identify and reflect upon goals. use this strategy to help students develop these goals.

7. Strategy: Team Huddle
For both the Make and Take Challenge and Tinker Time students will likely be working in groups and need some direction for collaborating on these hands-on tasks. Team Huddle is a good way to document and hold group members accountable, in addition to providing a source for reflection.

8. Strategy: Modeling how to Interview Experts
In the Make and Take Challenge experts are considered “end-users” to which students can interview about problems, solutions and prototype feedback. Younger students will need a lot of scaffolding for this process, and “modeling how to interview experts” can help with that.

9. Strategy: Friendly Feedback
This strategy can be used for both Tinker Time and Make and Take Challenge to facilitate the process of students providing one another feedback on their ideas and designs.

Items included in this bundle:

Additional information

K-3

4-6

Adventurous

Bundle

Design Thinking & Maker

My Toolkit

Make and Take Challenge

Tinker Time

Getting Ready for Tinker Time: CraftED Curriculum's Checklist

Tinker Time Norms

Tinker Task Cards

Modeling How to Interview an Expert

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My Toolkit

This strategy asks students to consider the tools to which they have access so when a challenge presents itself they know how to move forward in their learning.

Make and Take Challenge

This strategy is a series of steps to facilitate the process of having students design, make, and build an idea to test. It involves preparing students for the challenge; crafting structures to help keep them engaged and on task; and features tips for holding students accountable with a clear deliverable.

Tinker Time

This strategy engages students by providing a designated amount of time each day or week to explore a topic of their choice.

Getting Ready for Tinker Time: CraftED Curriculum's Checklist

Tinker Time Norms

Gender neutral poster for Tinker Time norms and teacher appendix.

Tinker Task Cards

20 cards with prompts for exploration during Tinker Time.

Modeling How to Interview an Expert

This strategy is a scaffold for young students to interact with experts.